meshes/clutter/woodfires/campfire01burning. meshes/effects/fxfirewithembers01_cheap.nif meshes/clutter/woodfires/campfire01burning.nif meshes/clutter/woodfires/campfire01landburning.nif I am not sure whether the conflicting files in Compilation actually are from Ultimate HD Fire Effects. I am not aware of the procedure when creating the Compilation, whether you delete conflicting files, so they don't overwrite the previous or something like this. Now that Ultimate HD Fire Effects was merged into STEP:Compilation, it overwrites SMIM and Embers HD and not the other way around like the mod authors instructed. Simply install the actual SMIM version and overwrite conflicting files.'
Do NOT share the binaries or shader files. On the Ultimate HD Fire Effects nexus page: 'Deleted the SMIM compatible patch. Imagine your favorite game with ambient occlusion, real depth of field effects, color correction and more. On the SMIM nexus page: 'If you use rheadude's Ultimate HD Fire Effects, install it first! Then let SMIM overwrite all files!' In the installer of Embers HD when selecting the compatibility patch there is written: ' This should be installed after Ultimate HD Fire Effects.'